01 / profile

ABOUT
OLEK//

I work across hardware and software, helping people turn technology problems and half-formed ideas into practical, working solutions.

That can mean building a gaming PC from the ground up, diagnosing a machine that refuses to cooperate, upgrading an ageing system, developing a game mechanic or creating a custom tool to remove a repetitive task from your workflow.

The goal is straightforward: understand what you need, explain the options clearly, then build the solution without unnecessary complexity.

Working principles
  • Explain the solution, not just the price.
  • Use the right tool for the job.
  • Build for maintainability.
  • Test before calling something finished.
  • Be honest when another solution is better.
02 / toolkit

Things I work with.

The exact stack depends on the project. These are examples of the areas the portfolio can showcase.

HW

PC Hardware

CPUs, GPUs, storage, memory, cooling, cases, power and troubleshooting.

DEV

Development

Game development, scripting, automation and custom tooling.

GAME

Game Systems

Gameplay logic, multiplayer systems, progression, tools and prototypes.

REPAIR

Repair & Maintenance

Machine diagnostics, component replacement, software troubleshooting and system optimisation.

03 / process

How a commission works.

01 / DISCOVER

Tell me what you want to achieve.

Send the problem, idea, current hardware or rough requirements. You do not need to know the technical answer already.

02 / PLAN

We define the sensible solution.

I break down the work, identify dependencies and give you a realistic price or quote range before work begins.

03 / BUILD

Implementation, repair or development.

The work is carried out with regular communication when a decision or change affects scope.

04 / TEST

Verify it actually works.

Hardware is checked, software is tested and the final handover includes the useful information you need to operate or maintain it.

Good technology should solve a problem, not create three more.

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