Phantom Madness
Asymmetrical 1-vs-7 horror experience with randomised maps, attacker / survivor roles, escape phases and progression.
A growing archive of games, tools, server systems, websites and hardware projects. Replace these example entries with screenshots and case studies as your work is published.
Asymmetrical 1-vs-7 horror experience with randomised maps, attacker / survivor roles, escape phases and progression.
Admin tooling concept for inspecting, backing up and managing a modded Minecraft server and its player data.
A responsive commission site focused on clear service information, pricing, project showcases and accessible navigation.
Developer utilities and workflows for source-built Unreal Engine projects, including installation and build automation.
When you replace the placeholders above, use this structure to make each project more useful than a screenshot gallery.
What needed to be built, repaired, automated or improved?
What decisions, technologies and systems were used?
What changed, what was learned and what would happen next?