01 / portfolio

SELECTED
PROJECTS.

A growing archive of games, tools, server systems, websites and hardware projects. Replace these example entries with screenshots and case studies as your work is published.

GAME DEVELOPMENT

Phantom Madness

Asymmetrical 1-vs-7 horror experience with randomised maps, attacker / survivor roles, escape phases and progression.

ROBLOX LUAU GAME DESIGN
SERVER TOOLS

Cobbleverse Admin Console

Admin tooling concept for inspecting, backing up and managing a modded Minecraft server and its player data.

MINECRAFT FABRIC JAVA
WEB DEVELOPMENT

OLEK// Portfolio

A responsive commission site focused on clear service information, pricing, project showcases and accessible navigation.

HTML CSS JAVASCRIPT
SYSTEMS

Unreal Engine Tooling

Developer utilities and workflows for source-built Unreal Engine projects, including installation and build automation.

UNREAL C++ PYTHON
02 / case study template

How projects will be presented.

When you replace the placeholders above, use this structure to make each project more useful than a screenshot gallery.

01

The problem

What needed to be built, repaired, automated or improved?

02

The solution

What decisions, technologies and systems were used?

03

The result

What changed, what was learned and what would happen next?

03 / have a project?

Make the next case study.

Start a project